Shark! Shark!
Community score
11 ratings
1982 · Mattel Electronics
Category averages
Time to beat
- Main story
- 6 h5 reports
- Main + extras
- Not enough reports yet (needs 3)1 report
- Completionist
- Not enough reports yet (needs 3)no reports
Median of the hours reported by players who completed the game.
Your rating
Log in to rateElsewhere
Scores from other sites belong to them; each link opens the source.
Synopsis
Shark! Shark! is an Intellivision game originally designed by Don Daglow, and with additional design and programming by Ji-Wen Tsao, one of the first female game programmers in the history of video games. The player is a fish who must eat smaller fish in order to gain points and extra lives while avoiding enemies such as larger fish, sharks, jellyfish, lobsters and crabs. After eating a certain number of fish, the player's fish grows in size and is thus able to eat a larger selection of fish. However, while the larger fish becomes a bit faster, it is less agile than the small fish and has a harder time avoiding enemies. Shark! Shark! was originally considered by Mattel to be a cute game for kids and unlikely to make strong inroads into the gaming community. The game was unexpectedly popular, forcing Mattel to quickly manufacture another batch of cartridges. The original cartridge run was only 5,600 units.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- January 1, 1982
- Genres
- action game
- Platforms
- Intellivision
- Created by
- Mattel Electronics
- Countries
- United States