Silpheed
Community score
15 ratings
1986 · Game Arts
Category averages
Time to beat
- Main story
- 14.5 h5 reports
- Main + extras
- Not enough reports yet (needs 3)2 reports
- Completionist
- Not enough reports yet (needs 3)1 report
Median of the hours reported by players who completed the game.
Your rating
Log in to rateElsewhere
Scores from other sites belong to them; each link opens the source.
Synopsis
Silpheed (Japanese: シルフィード, Hepburn: Shirufīdo) is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the FM-7 and MS-DOS soon after. It was later remade for the Sega CD and has a sequel called Silpheed: The Lost Planet for the PlayStation 2. Silpheed is the name of the spacecraft that the player controls, and is most likely derived from the famous ballet, La Sylphide. Like many shooter games, the story involves using the Silpheed as Earth's last effort to save itself from destruction by a powerful enemy invasion. The original 1986 PC-88 version used 3D polygonal graphics on top of a tilted third-person backdrop. The 1993 Sega CD version later used pre-rendered computer animation as a full motion video background, a technique previously used by the Namco System 21 arcade game Galaxian 3.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- December 5, 1986
- Genres
- shoot 'em up
- Platforms
- DOS, Apple IIGS, Sega Genesis, Sega CD/Mega CD
- Created by
- Game Arts
- Countries
- Japan