HexaScore
Games

Silpheed

35

Community score

15 ratings

1986 · Game Arts

Genresshoot 'em up
PlatformsDOSApple IIGSSega GenesisSega CD/Mega CD

Category averages

Gameplay35
Fun32
Sound39
Technical37
Visuals34
Storytelling35
Category averages — Gameplay 35, Fun 32, Sound 39, Technical 37, Visuals 34, Storytelling 35Gameplay 35Fun 32Sound 39Technical 37Visuals 34Storytelling 35

Time to beat

Main story
14.5 h5 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

Silpheed (Japanese: シルフィード, Hepburn: Shirufīdo) is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the FM-7 and MS-DOS soon after. It was later remade for the Sega CD and has a sequel called Silpheed: The Lost Planet for the PlayStation 2. Silpheed is the name of the spacecraft that the player controls, and is most likely derived from the famous ballet, La Sylphide. Like many shooter games, the story involves using the Silpheed as Earth's last effort to save itself from destruction by a powerful enemy invasion. The original 1986 PC-88 version used 3D polygonal graphics on top of a tilted third-person backdrop. The 1993 Sega CD version later used pre-rendered computer animation as a full motion video background, a technique previously used by the Namco System 21 arcade game Galaxian 3.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
December 5, 1986
Genres
shoot 'em up
Platforms
DOS, Apple IIGS, Sega Genesis, Sega CD/Mega CD
Created by
Game Arts
Countries
Japan