HexaScore
Games

Skull Caps

37

Community score

5 ratings

1998

Genresreal-time strategy
PlatformsMicrosoft Windows

Category averages

Gameplay39
Fun40
Sound35
Technical33
Visuals39
Storytelling34
Category averages — Gameplay 39, Fun 40, Sound 35, Technical 33, Visuals 39, Storytelling 34Gameplay 39Fun 40Sound 35Technical 33Visuals 39Storytelling 34

Time to beat

Main story
Not enough reports yet (needs 3)1 report
Main + extras
Not enough reports yet (needs 3)no reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Skull Caps is a 1998 real-time strategy video game developed by Creative Edge Software and published by Ubi Soft for Microsoft Windows. It is a follow-up to Baldies (1995). In the game, the player manages a community of Skullies in order to build structures, increase their population, and create weapons to fight against enemies known as Hairies. There are four classes of Skullies and each structure has specific properties to assist the player. Its gameplay combines strategy with simulation and god game elements. Up to four players can participate in a multiplayer mode via local area network (LAN).

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1998
Genres
real-time strategy
Platforms
Microsoft Windows
Countries
United Kingdom