HexaScore
Games

Sonic Jump

82

Community score

33 ratings

2005 · Sonic Team

Genresplatformer
PlatformsAndroidiOS

Category averages

Gameplay81
Fun81
Sound82
Technical81
Visuals81
Storytelling82
Category averages — Gameplay 81, Fun 81, Sound 82, Technical 81, Visuals 81, Storytelling 82Gameplay 81Fun 81Sound 82Technical 81Visuals 81Storytelling 82

Time to beat

Main story
43 h9 reports
Main + extras
76 h5 reports
Completionist
126.5 h3 reports

Median of the hours reported by players who completed the game.

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Synopsis

Sonic Jump is a 2005 vertical platform game developed by AirPlay and Sonic Team, and published by Sega for the digital distribution service Sonic Cafe, initially only available in Japan for mobile phones before being ported to iOS and Android and released in other regions in 2007. Unlike other games in the series, Sonic Jump does not involve running from left to right, but instead, Sonic automatically jumps up the screen, with the player needing to tilt the phone to move him from left to right. The original game's graphical style is based on the Sonic Advance series, which had ended shortly before Jump's release. Sonic Jump received mixed reviews from critics, who praised the overall presentation but felt the gameplay was dull. In 2012, the game was remade by Hardlight and also released for iOS and Android devices (later retitled Sonic Jump Pro), featuring updated graphics and new gameplay features, the remake received generally positive reviews for its extended length, being frequently compared favorably with Doodle Jump (2009). It was also a success, with the remake being downloaded nearly 9 million times by March 2013. Sega would later publish two sequels, both unrelated to each other, Sonic Jump 2 (2008) and Sonic Jump Fever (2014).

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
February 21, 2005
Genres
platformer
Platforms
Android, iOS
Created by
Sonic Team
Countries
Japan