HexaScore
Cover of SpaceChem
Games

SpaceChem

46

Community score

16 ratings

2011 · Zachtronics

Genrespuzzle video game
PlatformsLinuxmacOSiOSAndroidMicrosoft Windows

Category averages

Gameplay42
Fun48
Sound50
Technical46
Visuals44
Storytelling47
Category averages — Gameplay 42, Fun 48, Sound 50, Technical 46, Visuals 44, Storytelling 47Gameplay 42Fun 48Sound 50Technical 46Visuals 44Storytelling 47

Time to beat

Main story
19 h6 reports
Main + extras
30.5 h3 reports
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

SpaceChem is a puzzle and indie game by Zachtronics Industries, based on principles of automation and chemical bonding. In the game, the player is tasked to produce one or more specific chemical molecules via an assembly line by programming two remote manipulators (called "waldos" in the game) that interact with atoms and molecules through a visual programming language. SpaceChem was the developer's first foray into a commercial title after a number of free Flash-based browser games that feature similar puzzle-based assembly problems. The game was initially released for Microsoft Windows at the start of 2011 via Zachtronics' own website. Though it was initially rejected for sale on the Steam platform, Valve later offered to sell the game after it received high praise from game journalists; further attention came from the game's release alongside one of the Humble Indie Bundles. The game has since been ported to other computing platforms and mobile devices. Reviewers found the game's open-ended problem-solving nature as a highlight of the title. SpaceChem was incorporated into some academic institutions for teaching concepts related to both chemistry and programming.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 2011
Genres
puzzle video game
Platforms
Linux, macOS, iOS, Android, Microsoft Windows
Created by
Zachtronics
Countries
United States