HexaScore
Games

Star Gladiator

60

Community score

8 ratings

1996 · Capcom

Genres3D fighting gamescience fiction video game
Platformsarcade video gamePlayStation

Category averages

Gameplay62
Fun58
Sound58
Technical59
Visuals60
Storytelling60
Category averages — Gameplay 62, Fun 58, Sound 58, Technical 59, Visuals 60, Storytelling 60Gameplay 62Fun 58Sound 58Technical 59Visuals 60Storytelling 60

Time to beat

Main story
17 h4 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

Star Gladiator - Episode 1: Final Crusade is a 1996 arcade fighting game developed and published by Capcom. It is the second game to use the PlayStation based Sony ZN-1 arcade system board, after Battle Arena Toshinden 2, and was the first in-house polygonal fighting game created by Capcom. The gameplay is based around weapon based duels in 3D arenas which follow traditional fighting game rules. Characters utilize a four-button configuration for their attacks and blocking, and can make use of other gameplay mechanics, such as Plasma Reverses and the unique combo system, to be successful in battles with computer or human controlled opponents. Upon its release in July 1996 the game received positive critical reception, being praised for its 3D gameplay, visual style, and mechanics. The game was also successful commercially, being listed as the sixteenth most successful fighting game a month after it launched, which led to a sequel, Plasma Sword: Nightmare of Bilstein, being released in 1998. A PlayStation port built off of the Sony ZN-1 hardware was released in October 1996.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
October 25, 1996
Genres
3D fighting game, science fiction video game
Platforms
arcade video game, PlayStation
Created by
Capcom
Countries
Japan