HexaScore
Games

Starmaster

34

Community score

7 ratings

1982 · Activision

Genresshoot 'em up
PlatformsAtari 2600

Category averages

Gameplay36
Fun30
Sound36
Technical35
Visuals32
Storytelling36
Category averages — Gameplay 36, Fun 30, Sound 36, Technical 35, Visuals 32, Storytelling 36Gameplay 36Fun 30Sound 36Technical 35Visuals 32Storytelling 36

Time to beat

Main story
39.5 h4 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

Starmaster is a space combat simulation video game written for the Atari 2600 by Alan Miller and published in June 1982 by Activision. The game involves the player travelling through space attacking enemy starfighters who are invading starbases. The player traverses through a map called the galactic chart to destroy all the enemies and survive against oncoming enemy attacks and crashing with meteors. Miller had previously worked for Atari, Inc. developing games for the Atari 2600 before forming Activision with David Crane and making games Checkers (1980), Tennis (1981) and Ice Hockey (1981). Miller described Starmaster as being influenced by Cosmic Conflict (1978) for the Magnavox Odyssey 2 and Star Raiders (1980) for the Atari 8-bit computers. The game became Miller's most successful game at that point in his career and would receive positive reviews from publications such as Electronic Games, The Video Game Update and The Fresno Bee. In 1983, at the Fourth Annual Arcade Awards, along with Atlantis (1982) it won a "Certificate of Merit" in the "Videogame of the Year" category.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1982
Genres
shoot 'em up
Platforms
Atari 2600
Created by
Activision
Countries
United States