HexaScore
Cover of Terra Nova: Strike Force Centauri
Games

Terra Nova: Strike Force Centauri

27

Community score

8 ratings

1996 · Looking Glass Studios

Genresfirst-person shooterscience fiction video gametactical shooter
PlatformsDOSMicrosoft WindowsmacOSLinux

Category averages

Gameplay32
Fun21
Sound31
Technical25
Visuals27
Storytelling29
Category averages — Gameplay 32, Fun 21, Sound 31, Technical 25, Visuals 27, Storytelling 29Gameplay 32Fun 21Sound 31Technical 25Visuals 27Storytelling 29

Time to beat

Main story
Not enough reports yet (needs 3)2 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

Your rating

Log in to rate

Elsewhere

Scores from other sites belong to them; each link opens the source.

Synopsis

Terra Nova: Strike Force Centauri is a tactical first-person shooter developed and published by LookingGlass Technologies. It was released in 1996 for MS-DOS Set in a depiction of the 24th century, the game follows a faction of humans who colonize the Alpha Centauri star system to escape from the Hegemony, a totalitarian Earth government. The player assumes the role of Nikola ap Io, the leader of an Alpha Centauri military unit, and undertakes missions against pirates and the Hegemony. Terra Nova has been cited as one of the first squad-oriented games with three-dimensional (3D) graphics; the player is often assisted by artificially intelligent teammates who may be given tactical commands. Conceived by Looking Glass after the completion of their first game, Ultima Underworld: The Stygian Abyss, Terra Nova had a long and difficult development process, caused in part by the production of its full-motion video cutscenes. The game's TED engine can render 3D outdoor environments and simulate physics and supports procedural animation. Terra Nova's critical reception was highly positive. Reviewers praised its tactical elements, and several compared it to the 1995 video game MechWarrior 2: 31st Century Combat. Reception of its graphics was mixed, and many noted the game's steep system requirements. Despite critical acclaim and sales in excess of 100,000 units, the game did not recoup its development costs. It was intended to be the first in a series, but the company cancelled plans for a sequel.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
March 5, 1996
Genres
first-person shooter, science fiction video game, tactical shooter
Platforms
DOS, Microsoft Windows, macOS, Linux
Created by
Looking Glass Studios
Countries
United States