HexaScore
Games

Threshold

91

Community score

8 ratings

1981 · Sierra Entertainment

Genresfixed shooter
PlatformsApple IIAtari 8-bit familyAtari 2600Commodore VIC-20Commodore 64ColecoVision

Category averages

Gameplay93
Fun89
Sound91
Technical95
Visuals91
Storytelling89
Category averages — Gameplay 93, Fun 89, Sound 91, Technical 95, Visuals 91, Storytelling 89Gameplay 93Fun 89Sound 91Technical 95Visuals 91Storytelling 89

Time to beat

Main story
Not enough reports yet (needs 3)2 reports
Main + extras
Not enough reports yet (needs 3)1 report
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

Threshold is a fixed shooter written by Warren Schwader and Ken Williams for the Apple II and published by On-Line Systems in 1981. Based on Sega's Astro Blaster arcade video game, Threshold introduces many enemy ship types and wave formations as the game progresses. Reviewers found the variety distinguished the game from similar shoot 'em ups. Ports to other systems were released on ROM cartridge: Atari 8-bit computers and VIC-20 in 1981, Commodore 64 in 1983, and ColecoVision and Thomson computers in 1984. An Atari 2600 adaptation was published by Tigervision in 1982. It is unique in allowing the player's ship to move vertically.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1981
Genres
fixed shooter
Platforms
Apple II, Atari 8-bit family, Atari 2600, Commodore VIC-20, Commodore 64, ColecoVision
Created by
Sierra Entertainment