HexaScore
Games

Thrust

49

Community score

6 ratings

1986

Genresshoot 'em up
PlatformsAtari 2600ZX SpectrumVectrexAmstrad CPCCommodore 64Atari ST

Category averages

Gameplay49
Fun51
Sound50
Technical50
Visuals49
Storytelling48
Category averages — Gameplay 49, Fun 51, Sound 50, Technical 50, Visuals 49, Storytelling 48Gameplay 49Fun 51Sound 50Technical 50Visuals 49Storytelling 48

Time to beat

Main story
30.3 h4 reports
Main + extras
Not enough reports yet (needs 3)1 report
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

Thrust is a 1986 video game programmed by Jeremy C. Smith (who later co-authored Exile) for the BBC Micro and published by Superior Software. The player's aim is to manoeuvre a spaceship by rotating and thrusting, as it flies over a two-dimensional landscape and through caverns. The gameplay of Thrust was heavily inspired by Atari's Gravitar. Thrust was ported to the Acorn Electron, Commodore 64, Amstrad CPC, Atari 8-bit computers, Atari ST, Commodore 16/Plus 4, and ZX Spectrum. Firebird released a sequel, Thrust II, in 1988.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1986
Genres
shoot 'em up
Platforms
Atari 2600, ZX Spectrum, Vectrex, Amstrad CPC, Commodore 64, Atari ST
Countries
United Kingdom