HexaScore
Games

Vib-Ripple

34

Community score

7 ratings

2004 · NanaOn-Sha

Genresaction game
PlatformsPlayStation 2

Category averages

Gameplay34
Fun34
Sound34
Technical34
Visuals34
Storytelling33
Category averages — Gameplay 34, Fun 34, Sound 34, Technical 34, Visuals 34, Storytelling 33Gameplay 34Fun 34Sound 34Technical 34Visuals 34Storytelling 33

Time to beat

Main story
64 h3 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Vib-Ripple is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan. The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2". Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
May 27, 2004
Genres
action game
Platforms
PlayStation 2
Created by
NanaOn-Sha
Countries
Japan