Category averages
Gameplay34
Fun34
Sound34
Technical34
Visuals34
Storytelling33
Time to beat
- Main story
- 64 h3 reports
- Main + extras
- Not enough reports yet (needs 3)2 reports
- Completionist
- Not enough reports yet (needs 3)no reports
Median of the hours reported by players who completed the game.
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Synopsis
Vib-Ripple is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan. The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2". Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- May 27, 2004
- Genres
- action game
- Platforms
- PlayStation 2
- Created by
- NanaOn-Sha
- Countries
- Japan