HexaScore
Cover of Virtua Fighter 2
Games

Virtua Fighter 2

65

Community score

32 ratings

1995 · Sega AM2

Genres3D fighting game
Platformsarcade video gamePlayStation 2Microsoft WindowsiOSmacOSLinux

Category averages

Gameplay64
Fun63
Sound65
Technical65
Visuals65
Storytelling66
Category averages — Gameplay 64, Fun 63, Sound 65, Technical 65, Visuals 65, Storytelling 66Gameplay 64Fun 63Sound 65Technical 65Visuals 65Storytelling 66

Time to beat

Main story
34 h13 reports
Main + extras
51 h7 reports
Completionist
89.8 h4 reports

Median of the hours reported by players who completed the game.

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Synopsis

Virtua Fighter 2 (Japanese: バーチャファイター2, Hepburn: Bācha Faitā Tsū) is a 1994 fighting game developed and published by Sega for arcades. It is the second game in the Virtua Fighter series and the sequel to Virtua Fighter (1993). Created by Sega's Yu Suzuki-headed AM2 team, it was designed on the purpose-made Sega Model 2 hardware, which provided a significant upgrade in graphical capabilities. Following its release in arcades, Virtua Fighter 2 was ported to the Sega Saturn in November 1995, while ports for other platforms appeared later. Virtua Fighter 2 was critically acclaimed for its gameplay and breakthrough graphics; it introduced the use of texture-mapped 3D characters, and was one of the first video games to use motion capture animation technology. It became a major arcade hit, selling more than 40,000 arcade units worldwide, and becoming one of Sega's best-selling arcade games of all time. The Saturn version was also well-received for its graphics and gameplay, becoming a blockbuster hit in Japan and selling relatively well in other markets, with more than 2 million units. The game was succeeded by Virtua Fighter 3 in 1996.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
October 30, 1995
Genres
3D fighting game
Platforms
arcade video game, PlayStation 2, Microsoft Windows, iOS, macOS, Linux
Created by
Sega AM2
Countries
Japan