HexaScore
Games

WeaponLord

46

Community score

7 ratings

1995 · Visual Concepts

Genres2D fighting game
PlatformsSuper Nintendo Entertainment SystemSega Genesis

Category averages

Gameplay50
Fun49
Sound46
Technical40
Visuals50
Storytelling38
Category averages — Gameplay 50, Fun 49, Sound 46, Technical 40, Visuals 50, Storytelling 38Gameplay 50Fun 49Sound 46Technical 40Visuals 50Storytelling 38

Time to beat

Main story
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Main + extras
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Completionist
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Synopsis

WeaponLord is a 1995 fighting game developed by Visual Concepts and published by Namco for the Super Nintendo Entertainment System and Sega Genesis. The game has players select a character and defeat a series of opponents. The game is a weapons-based fighter, with various gory moves and a deep counterattack system. Project leads James Goddard and Dave Winstead aimed to design a title for enthusiasts of the fighting game genre. Unlike many other fighting games of the time, WeaponLord was designed specifically for home consoles and was one of the first fighting games optimized for online play. It has also been thought of as the basis for Namco's Soul Edge/Calibur series. The game received mixed reviews upon release, with criticism going towards its graphics and animation, while the gameplay was esteemed for its innovation and depth. Many critics remarked that the complexity of the gameplay would make the game too daunting for all but experienced fighting game enthusiasts.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1995
Genres
2D fighting game
Platforms
Super Nintendo Entertainment System, Sega Genesis
Created by
Visual Concepts
Countries
United States