
X-COM: Interceptor
Community score
18 ratings
1998 · MicroProse
Category averages
Time to beat
- Main story
- 10.5 h5 reports
- Main + extras
- 15.5 h5 reports
- Completionist
- 27 h3 reports
Median of the hours reported by players who completed the game.
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Synopsis
X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse's Chapel Hill development studio and released in 1998. The game is a combination of many genres, including space flight simulation, business simulation game and strategy game elements. More specifically, the player's role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research. X-COM Interceptor, although released as the fourth game, is actually set before X-COM: Apocalypse, thus making it the third game in the chronological order. The game was re-released in 2008 for Steam and GamersGate, and again in 2016 on GOG.com.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- June 17, 1998
- Genres
- strategy video game, science fiction video game, space combat simulation game
- Platforms
- Microsoft Windows
- Created by
- MicroProse
- Countries
- United States